Algorithm Designa65_q4_tower_defense_2

Tower Defense 2

3ad38133-488b-4ae8-9ed0-fa122ce84a7d.cppC++
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Selected Submission

100 / 100
0.102s
9448 KB
ImplementationGreedy
Time Comp.
O(M log M + M * K), where M is the number of monsters and K is the range of tower placement.
Space Comp.
O(M)
Readability
5/10

"The code simulates placing towers to reduce monster health based on their positions and health values. It involves iterating through monster positions, determining valid tower placement ranges, and updating health accordingly, making it primarily an implementation-focused problem with some greedy elements in tower placement."

History

AttemptPoints Time
Try #41004/22/2025
Try #3504/22/2025
Try #2404/22/2025
Try #1404/22/2025